AI Insights · Timothy · April 2022
Top 5 Third Person Games on iOS in Brazil Q1 2022
The performance of the top third-person games in Brazil on iOS during Q1 2022 showed notable trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
In the first quarter of 2022, the top five third-person games on iOS in Brazil demonstrated varied trends in terms of weekly downloads, revenue, and active users. Below is an overview of their performance based on data from Sensor Tower.
Free Fire: 7th Anniversary saw a mixed trend in weekly revenue, starting at around $160K and ending the quarter at approximately $113K. Weekly downloads experienced a steady decline from 60.2K in late December to around 42K by the end of March. The game’s weekly active users also decreased from 1.25M to just under 1M over the same period.
Stumble Guys exhibited a significant rise in weekly revenue, peaking at around $145K in the last week of March. Weekly downloads showed an upward trend early in the quarter, reaching about 68.7K in late February before stabilizing around 41.5K by the end of March. Weekly active users increased consistently, peaking at nearly 190K in late February before slightly declining to 163K by the end of March.
MIR4 experienced fluctuations in weekly revenue, peaking at approximately $50K in late January. Weekly downloads, however, showed a downward trend, starting at 3.8K in late December and dropping to around 1.3K by the end of March. The game's weekly active users also saw a decline from 25.7K to just over 20K.
Genshin Impact: Natlan Launch had a varied performance in weekly revenue, with notable peaks such as $54.2K in mid-February and $64K in the last week of March. Weekly downloads fluctuated, reaching a high of 10.3K at the end of January but ending the quarter at around 5.7K. The game’s weekly active users also showed variability, peaking at 55.2K in late January and ending March at approximately 43.8K.
Free Fire MAX saw a peak in weekly revenue at around $34.5K in late February. Weekly downloads fluctuated throughout the quarter, reaching a high of 19.2K in early January and ending March at approximately 11.9K. The game’s weekly active users decreased from 110K to about 71.1K over the quarter.
Data for these insights is sourced from Sensor Tower, where more detailed analysis and information can be found.